Fortune Rabbit - the Rules, Two Ways to Pay
Verdict first: a three-reel line game with a prize-tile rule laid over it - five tiles anywhere pay their sum, in the base game and inside the eight-spin feature alike. No return figure anywhere in the 27 info screens. Everything below is restated from the public PG Soft build we logged, at the 6.00 stake our session ran.
Two ways a spin can pay
Every spin on this build is judged twice. First the lines, ten of them, fixed, left to right across a 3-4-3 grid, three of a kind only. Then the prize tiles, gold plaques with a cash value printed on them, which may land on any spin. Five or more tiles anywhere on the ten positions pay the sum of their values. Four pay nothing. Both checks run on the same spin and both can pay at once.
| Route | What has to land | What it pays at 6.00 | Where it applies |
|---|---|---|---|
| Line win | Three matching symbols on one of the 10 lines, wild substituting | 1.20 to 120.00 per line, lines add up | Base game only |
| Prize tiles | 5 or more tiles anywhere on the 10 positions | The sum of the printed values, 3.00 to 3,000.00 per tile | Base game and feature |
Tile values run from 0.5x to 500x the total stake by the rules text. Our session ran at 6.00, and the tile values that came up on screen were 3, 6, 12, 30, 60, 120, 180, 300, 600 and 3,000. The wild does not stand in for a tile. Tiles do not sit on lines. The two routes never mix.
The Fortune Rabbit Feature, eight spins long
The feature triggers at random on any spin, while the reels are turning. No scatter, no counter, no bar to fill. It awards 8 Fortune Spins. For those spins the reels are stripped down to tiles and empty cells, with no line symbols and no wild. The five-tile rule is the whole game inside: each spin that lands five or more tiles adds their sum to the round, each spin that lands fewer adds nothing. The round total is banked when the eighth spin settles.
No retrigger. No extra spins. No buy button anywhere in the build. If the triggering spin itself paid something, a line or five tiles in the base game, the on-screen total of the round includes it.
The line paytable at 6.00
The screens print line pays as coefficients, and the cash value is the coefficient multiplied by bet size and bet level - not by the total stake. At 6.00 the multiplier is 0.60, because 6.00 is bet size times bet level times 10 lines. Three of a kind is the only paying combination on a three-reel grid.
| Symbol | Printed coefficient | Three on a line at 6.00 | In bets |
|---|---|---|---|
| Wild (the rabbit) | 200 | 120.00 | 20x |
| Golden bunny | 100 | 60.00 | 10x |
| Bag of gold | 50 | 30.00 | 5x |
| Red packets | 10 | 6.00 | 1x |
| Coins | 5 | 3.00 | 0.5x |
| Firecrackers | 3 | 1.80 | 0.3x |
| Carrot | 2 | 1.20 | 0.2x |
The wild substitutes for every line symbol and pays as the top line on its own. One win per line, the highest, and wins on different lines are added together. Ten wild lines at once would be 200x the stake, the printed limit of the line game, and not a sight our log produced. The verdict on the lines is short. They pay the stake back a piece at a time, and the tiles carry the rest.
The bet formula and the cap
The stake is assembled from three parts - a bet size from 0.02 to 2.00, a bet level from 1 to 10, and the fixed 10 lines. The floor is 0.20 a spin and the top is 200.00. Our session ran at 6.00 throughout, with one spin that went through at 12.00 when the autoplay stake shifted, a known habit of these clients and worth a glance between stretches.
The maximum win is 5,000x the stake, and the rules state it as a working clause: should the total of a main-game spin or of the feature reach 5,000x, the spin ends there. Ten positions times the 500x tile is exactly that figure. The build also carries the standard PG Soft small print - an idle game resets after 90 days, a malfunction voids pays and plays, and the history page decides any dispute.
What the screens do not price
The 27 info screens carry no RTP line. The 96.75% comes from the studio: its site prints it on the game's card, and the downloadable Game Information sheet, a PDF (version 1.0.r3, updated 8 July 2025), adds a feature row of 0.77% to its frequency table without defining what the row counts - one trigger in 130 spins or so is how we read it. A studio figure, not a screen figure. No trigger rate for the feature on the screens; the sheet's table says 0.77%, and the row goes undefined. No weights for the tile values. I log what the build pays, and that is what gets published. The portal's 2,624 paid spins came back at 127.65%, the three-session pool at 129.02%, tables in the review. Two figures, two different objects. Neither is the long-run rate.
One more thing the screens leave out. The loading screen's promise of prize symbols up to 500x is true, and the 500x tile did cross our reels. What it never did in 2,624 paid spins was sit inside a paying five. Unverified how often it does.
Quick answers
Do prize tiles pay in the base game?
Yes. The rule is the same on every spin - five or more anywhere and their values add up. The portal session's best base-game spin was five tiles paying 732.00 at 6.00.
Can four tiles pay anything?
No. Four tiles, whatever they print, pay nothing. A 3,000.00 tile with three companions is a blank.
Is there a wild in the feature?
No. During the 8 Fortune Spins the reels show tiles and blanks only. The wild belongs to the line game and substitutes for line symbols alone.
Can the feature retrigger or be bought?
Neither. Eight spins is the full round, there is no buy button in this build, and the only route in is the random trigger.
What does the wild pay?
Three wilds on a line pay a coefficient of 200 - that is 20x the total stake at any bet, because the coefficient scales with bet size and level, not with the stake as a whole.
Same 27 screens, same build, demo credits. Run it from the shelf before any money is on the table.
Known limits of this page
Known limits of this page: the trigger rate of the feature - not printed in the build; the sheet's frequency table gives 0.77% without defining the row, and one in 130 is our reading of it. Tile value weights - not printed. The return - not printed in the build; printed by the studio on its site and in its sheet, 96.75%. The Bet Options screen is not among the 27 screens on file, so the 0.20 to 200.00 range is taken from the Game Rules text rather than read off the menu. Every other number is either printed on the screens at 6.00 or taken from the portal session's log.
Verified against
Session FRBT-20260802-01 - 2,624 paid spins at 6.00 in August 2026, logged as 2,729 ledger entries, fifteen natural feature rounds, balance checkpoints throughout. The score, the screenshots and the tables sit in the Fortune Rabbit review; the round-by-round balances sit in the session report. The demo shelf carries the build, the methodology page carries the protocol. Still unverified here - the tile weights, queued for the next build. 18+ applies in every mode, demo included.
