Royal Coins 2: Hold and Win Review: The Crown Rule, Counted Over 47 Logged Rounds

Royal Coins 2: Hold and Win is a Playson board from September 2022, older and plainer than Royal Joker and Thunder Coins, which run on the same chassis. Coins with printed values land on the two outer reels, a crown lands on the middle one, and the three together open a respin round. Inside the round every crown on the reel adds each new coin to its own total, so a coin that lands under two crowns is paid twice. Three sessions and 6,436 logged demo spins put the pool at 91.92%, and all three closed below their stakes. My own 2,991 spins came back at 98.56%, with a 245x round that ended on three crowns and held a MAJOR coin. Nothing in the build states a return or a maximum, and the jackpots and the Pile of Gold feature come without odds.

Game: Royal Coins 2: Hold and Win Provider: Playson Tested: July 2026 Tested by: Erik Lindholm Data: 3 sessions / 6,436 spins logged Last updated: October 10, 2026 at 7:54 PM
Quick verdict
  • Who it suits: players who want a three-reel fruit board with one bonus rule they can check on the screen, and who accept reels that pay on one spin in ten
  • Core mechanic: coins on the outer reels and a crown on the middle one open a respin round, where every crown on the reel adds each new coin to its own total
  • Key risk: the wait between rounds, which reached 492 paid spins in our log and 622 in a sister log; the build prints no return and no odds for its jackpots or its Pile of Gold feature
  • Rating: 6.7/10

Game Information

Release DateSeptember 22, 2022
ThemeClassic Fruit, Coins, Jackpots
ProviderPlayson
Rating6.7/10
Layout3 reels, 3 rows
Paylines5 fixed
Pay SystemLines left to right; coins pay through the crowns in the Bonus Game
VolatilityHigh
RTP95.64% stated
91.92% tested, pooled, three logged sessions
Max Win4,030x advertised
245x tested, best full round (all sessions)
Bonus TriggerA coin on reels 1 and 3 with a crown on reel 2 (Pile of Gold can top up)
Signature MechanicRoyal Bonus crown on reel 2: sticks in the Bonus Game and adds every new coin to its total

Where the stated figures come from

FigureValueSourceCheckedIn the tested build
Stated RTP95.64%Playson's game guide for operators (PDF, as hosted by BetConstruct): Return to Player 95.64%; the studio's Instant View sheet prints the same figure, and the Playson game page prints none (sheet (PDF))guide and sheet read 10 October 2026; studio page 9 October 2026No: no RTP line on the build's Game Info page, so the configuration of the tested build is unconfirmed
Advertised max win4,030xPlayson's Instant View sheet for operators, page 1: Max Win 4030 x Total Bet; the game guide words it as the maximum payout observed in 50 billion spins, a simulation result and not a rule that ends a round (sheet (PDF))sheet and guide read 10 October 2026; public demo 9 October 2026No: the build prints no maximum; its largest printed figure is the GRAND at 1,000x
VolatilityHighPlayson's game guide for operators: Volatility 8.53 - High; the Instant View sheet says HIGH (sheet (PDF))guide and sheet read 10 October 2026No: no label in the build
Hit frequency10.16%Playson's game guide for operators: Hit Frequency 10.16%, with no definition of a hit given. Our logs count every paid spin that returned anything: 323 in 2,991, 10.80%; the pool: 660 in 6,436, 10.25% (sheet (PDF))guide read 10 October 2026No: the build prints no hit frequency
Feature frequencyone Bonus Game per 133 spinsPlayson's Instant View sheet for operators, page 1, the hit-rate line for Bonus Game mode: every 133 spin. Our log: 24 in 2,991, one per 125; the pool: 47 in 6,436, one per 137 (sheet (PDF))sheet read 10 October 2026No: the build prints no trigger rate
Bonus triggerA coin on reels 1 and 3 with a crown on reel 2 (Pile of Gold can top up)In-game rules, restated on our rules page (rules page)public demo 9 October 2026Yes: printed in the rules
Release dateSeptember 22, 2022Playson's game page and its Instant View sheet for operators, both 22 September 2022; trade coverage of the launch is dated September 2022, and the build prints no date (game page)studio page 9 October 2026; sheet 10 October 2026No: the build prints a version line, VER 0.10.0, and no release date

Where a figure is our reading of a source, the row says so.

One rule carries the round, and it says each crown takes each coin

The board is three reels of three rows under five fixed lines, and the base game on it is a fruit machine with a 50-bet top line. The part that earns a review sits in the respin round, and it comes down to one sentence of the rules. A crown lands on the middle reel and stays there, and when a coin drops, each crown on the reel adds the coin's value to its own total. The sentence says each; the arithmetic of the whole round follows from that one word. A 5.00 coin that lands under one crown adds 5.00 to the round, under two crowns it adds 10.00, and under three it adds 15.00.

On paper, a round is the sum of its coins, each multiplied by the number of crowns standing when it fell. In the sample, 47 rounds across three ledgers paid 2,875 bets on coins whose printed values came to 2,139. The other 736 bets, a quarter of all the round money, were coins counted a second or a third time. Nineteen of the 47 rounds finished on one crown with a median payout of 29 bets, and fifteen finished on two with a median of 62. The thirteen rounds that finished on three crowns had a median payout of 72 bets. Those are counts from three afternoons, and the game's long-run maths is not in them.

Royal Coins 2: Hold and Win base game board at the opening of the logged session, with a 10.00 coin on the right reel, a crown in the centre and the five paylines drawn, balance 11,000.00
The opening board of the log, with its five lines drawn across three reels of three rows: a 10.00 coin on the right reel, a crown in the centre, the four jackpot tiers priced above, and the meter at 11,000.00 with no stake yet taken.

What 24 rounds can and cannot show

One demo wallet, one flat stake and 24 rounds (n = 24) are the whole of the evidence, and its limits come first. At 95% the exact Poisson interval puts the trigger between one round in 84 paid spins and one in 195, and my log sits at one in 125. With the pool's 47 rounds the band narrows to between one in 103 spins and one in 186. Playson's Instant View sheet for operators states a Bonus Game every 133 spins, and both bands hold that figure. Twenty-four rounds can describe how a round is built, and they cannot price it. No GRAND coin landed in any of the 47 rounds, and a zero from 47 says nothing about a prize the rules attach no odds to. The 245 bets at the head of the pool are one round in my own log, and I quote the figure as an event. The ledgers are good for structure, meaning the coins, the crowns, the order they arrived in and the base game between rounds.

Five lines, nine symbols, and nothing paid under the stake

Five fixed lines cross the board, three straight and two diagonal, and a line pays for three matching symbols read from the left reel. Only the highest win on a line counts, and the paying lines of a spin are summed. Eight ordinary symbols carry the paytable beside the red 777, which is the wild and stands in for all of them. It doesn't stand in for the coin or for the crown that opens the round with it. The table gives the lines at our stake of 1.00, the stake the build's own paytable is drawn at.

SymbolThree on a line at 1.00In bets
777 wild50.0050x
Bells30.0030x
BAR20.0020x
Watermelon, grapes16.0016x
Plum, orange, lemon4.004x
Cherries1.001x

Values are the build's own paytable at a 1.00 bet, as the public demo printed it on 9 October 2026. Every one of the 301 base-game payments in the log is a sum of these six prices, line by line. A line of cherries returns the stake exactly, which makes it the smallest payment the board can make.

The paytable has a consequence that shows in the log, and it is the absence of small change. The cheapest line returns the stake, so no spin can pay less than it cost. All 301 base-game payments in my log met the stake or beat it, 81 of them at exactly 1.00 and 220 above. The price of that rule is frequency, because the reels paid on 10.06% of the 2,991 spins, one spin in ten. The commonest payment was a single line of low fruit at 4.00, which arrived 143 times. Fifteen spins paid 20.00 or more, and the largest was 32.00 from two lines of mid fruit, one of them completed by a wild.

Coins and crowns land in the base game as well, and there they are pictures. The rules give the coin one sentence on the point, that it pays only during the Bonus Game. A coin or a crown stood on the board on 1,275 of my 2,991 spins, which is 42.6% of the log. On the 800 spins that showed a coin and opened no round, the printed values came to 3,569 bets, and the wallet took none of them. Two of the three trigger symbols stood together on 203 spins, and none of those boards opened a round. A MINI coin showed on eighteen boards outside the round and a MINOR on three, each paying nothing where it stood. I name the habit for what it is, a board that prints prices it isn't offering.

Royal Coins 2: Hold and Win base game with a MINOR coin on the first reel and a crown on the second while the third reel shows cherries, an orange and BAR, balance 11,055.00
Two of three: a MINOR coin at the top of the left reel, a crown at the foot of the middle one, and the right reel stopped on cherries, an orange and BAR. The spin paid nothing, the 50.00 on the coin stayed a picture, and the meter reads 11,055.00. Last Win still reads 4.00, from a line that paid fifteen spins earlier.

The round: three respins, coins that leave, crowns that stay

A coin on the first reel, a crown on the second and a coin on the third open the Bonus Game, in any rows. The board empties, and from then on nothing but coins and crowns can land. Three respins are granted, and each new symbol refills the count to three. A coin's face reads 1x, 2x, 5x, 10x or 15x of the bet, and four jackpot coins read 25x, 50x, 150x and 1,000x. When a coin drops, each crown on the middle reel adds its value, and the coin then leaves the board. The cells of the outer reels are free again for the next respin, which is why a round can take in more coins than the board has room for. A second and a third crown can land on the middle reel and stick, and each starts from nothing. When the counter runs out the totals on the crowns are added together and paid.

The 24 rounds of my log are listed below in the order they came. The payout is what the wallet moved at the close of the round, checked to the cent against the totals on the crowns. Coin value is the sum of the faces of every coin that landed, the trigger coins included, counted once each.

RoundTrigger spinRespins playedCoins landedCoin valueCrowns at the closeRound payoutPayout ×bet
1†448841.0041.00 + 21.0062.0062x
2608529.0029.0029.0029x
31446317.0017.0017.0017x
42278719.0019.0019.0019x
52731518211.00211.00 + 25.00 + 9.00245.00245x
6420151869.0069.00 + 40.00 + 0.00109.00109x
761111610.0010.00 + 7.00 + 6.0023.0023x
86288635.0035.0035.0035x
9717151034.0034.00 + 2.00 + 0.0036.0036x
10†1,209141241.0041.00 + 0.00 + 0.0041.0041x
111,569171232.0032.0032.0032x
121,583181226.0026.0026.0026x
131,76014919.0019.0019.0019x
14†2,123101034.0034.00 + 34.0068.0068x
15†2,2424421.0021.00 + 21.0042.0042x
162,317141339.0039.00 + 10.0049.0049x
172,329327.007.007.007x
182,39910949.0049.0049.0049x
192,414201236.0036.00 + 24.00 + 16.0076.0076x
202,54711980.0080.00 + 58.00138.00138x
212,623131579.0079.00 + 19.0098.0098x
222,652131138.0038.00 + 16.0054.0054x
232,7737423.0023.00 + 3.00 + 3.0029.0029x
242,9535353.0053.0053.0053x
24 roundsone per 125 paid spins2672181,042.00one in 10 rounds, two in 7, three in 71,356.0056.5x average

Trigger spins are numbered by paid spins, the way the session report numbers its checkpoints. A dagger marks the four rounds opened by the Pile of Gold feature. Half of the rounds paid 41.50 or less and the mean was 56.50, and each row lists its crowns in the order they landed.

Sort the table by the number of crowns at the close and the rule shows itself. Ten rounds ended on the crown they started with, and each paid the face value of its coins and not a credit more. Their payouts ran from 7 bets to 53, with a median of 27.5. The fourteen rounds that ended on two or three crowns paid 1,070 bets on coins worth 756, and the difference of 314 is the second count. A late crown buys little; the log is blunt about it. The third crown of my ninth round arrived after the last coin and closed at nothing, and the tenth round carried two crowns that never took a coin. An early crown is another matter, because it doubles every coin that lands after it. Rounds 14 and 15 opened with two crowns already standing, and each paid exactly twice its coins, 68 bets on 34 and 42 on 21.

The best round of the pool is mine, and it used every part of the rule. It opened on the 273rd paid spin with a 1.00 coin, a crown and a 5.00 coin, and it ran fifteen respins. A MAJOR coin worth 150.00 landed on the fourth of them, and the single crown stood at 186.00 after nine. The second crown came on the tenth respin with coins worth 16.00, and the third on the eleventh with coins worth 8.00. Each coin from there on was counted by every crown on the reel. The round closed with 211.00, 25.00 and 9.00 on the three crowns and paid 245.00, of which 34.00 was the work of the two late crowns.

Royal Coins 2: Hold and Win Bonus Game on the eleventh respin of the best round, a new crown above two crowns reading 16.00 and 202.00, with coins of 5.00, 1.00 and 2.00 on the outer reels, balance 10,952.00
The eleventh respin of the best round, before the collection: a third crown has landed above the two reading 16.00 and 202.00, and coins of 5.00, 1.00 and 2.00 wait on the outer reels. A moment later the three crowns read 8.00, 24.00 and 210.00.
Royal Coins 2: Hold and Win Bonus Game closing with a TOTAL WIN 245.00 banner over three crowns on the middle reel
The same round a few seconds after its last respin: TOTAL WIN 245.00 across the board, the sum of the 211.00, 25.00 and 9.00 on the three crowns behind the banner.

Four of the 24 rounds were not triggered by the reels at all. The Pile of Gold feature can fire on any spin that lands a coin or a crown, in the rules' words, and it adds what the board lacks. All four of mine fired with a single symbol standing, three times a lone crown and once a lone coin. The feature does more than fill the gaps, since on two of the four it added a second crown as well. The pool holds twelve such rounds in 47, six of them in one sister log of fourteen. The rules attach no odds to the feature, and the intro screen sells it as an extra Bonus Game. In my log it fired on four of the 1,255 spins that showed one or two trigger symbols, and on none of the 203 boards that held two.

Royal Coins 2: Hold and Win base game with one crown at the top of the middle reel and no coins on the outer reels, balance 10,798.00
The 2,123rd paid spin as the reels stopped: one crown at the top of the middle reel, no coin on either side, and 10,798.00 on the meter with the stake taken, the lowest figure it showed all session.
Royal Coins 2: Hold and Win board as the Pile of Gold feature adds symbols, with a second crown at the foot of the middle reel, coins of 1.00, 10.00 and 2.00 on the outer reels and a fourth coin landing on the right, balance 10,798.00
The same spin five seconds later, with the Pile of Gold landing its last coin: a second crown at the foot of the middle reel, coins of 1.00, 10.00 and 2.00 on the outer reels, and a fourth arriving in the burst on the right. The round that followed paid 68.00, twice the value of its coins.

The other 2,967 spins

Counting the 24 settlements, 323 of the 2,991 paid spins returned anything at all, 10.80%. Playson's game guide states a hit frequency of 10.16%, and the three ledgers together stand at 10.25%. Two of the triggering spins paid a line of their own on the way into the round, 1.00 on one and 2.00 on the other. The base game gave back 1,592.00 across the log, 53.23% of the stakes, with a 95% interval of 44.8% to 61.7%. The longest run with nothing returned was 52 spins, a little past the midpoint of the log. Half of the base-game payments were 4.00 or less, and the mean was 5.29.

The balance line of the session has an early hump and a long slope after it. Six rounds inside the first 420 spins, the 245 and a 109 among them, carried the meter to 11,234.00 after the 428th paid spin, 234.00 above the start. Three more rounds came by the 717th spin, and then the tenth took 492 spins to arrive and the eleventh another 360, two waits that spent the cushion. The low came at 10,799.00 after the 2,118th spin, 435 bets under the high, and eleven rounds in the final 873 spins brought the close back to 10,957.00. The log ended 43.00 down on 2,991.00 of stakes, a 98.56% return.

My taste runs to base games that keep the meter busy, and this one moves it in rare, whole steps. A payment arrives on one spin in ten and is never smaller than the stake, whereas the five-reel line games on this shelf pay more often and mostly under it. Between rounds each spin cost the meter a shade under half a bet, consistent with the two later boards built on this chassis.

Royal Coins 2: Hold and Win base game board at the session close with a 2.00 coin on the left reel, balance 10,957.00
The close after 2,991 paid spins: no line on the last board, a 2.00 coin on the left reel paying nothing, and 10,957.00 on the meter, 43.00 under the start. The Last Win box still holds a 4.00 line from thirteen spins back.

Three ledgers, three red endings

The SlotLab testing team holds three Royal Coins 2 ledgers, and every one of them ran at a flat 1.00 on Playson's public demo. Mine carries Session ID RC2H-20260728-01 and dates from the end of July, on a demo wallet that opened at 11,000 credits. The other two were logged in June for the network's dedicated sites, 1,656 paid spins for royalcoinsslot.com and 1,789 for royalcoinsslots.com. Both agree with what their pages publish. Added together by money, the three staked 6,436.00 and received 5,916.00, a combined 91.92%. The 245 bets in my own table are the best complete round of the pool, and the card at the top quotes them as the tested figure.

SourceSpinsObserved returnBonus roundsBest complete roundNet result
CasinoReview.click2,991 paid98.56%24, one per 125245x−43.00
royalcoinsslot.com1,65680.43%9, one per 184193x−324.00
royalcoinsslots.com1,78991.45%14, one per 128212x−153.00
Three ledgers pooled6,436 paid91.92%47, one per 137245x−520.00

Each row is computed from that ledger's own paid stakes and returns, and the last row divides the three returns together by the three stakes together. The royalcoinsslot.com page prints its return as 80.4% and shows a screen reading of 10,677.00 next to the ledger's 10,676.00, and this table follows the ledger.

CasinoReview.click Erik Lindholm's log · July 2026

98.56%observed return, paid stakes
245xbest complete round
10.80%hit frequency, paid spins
Observed return98.56%

royalcoinsslot.com Alex Reeves's log · June 2026

80.43%observed return, paid stakes
193xbest complete round
9.42%hit frequency, paid spins
Spins1,656

royalcoinsslots.com Mia Stone's log · June 2026

91.45%observed return, paid stakes
212xbest complete round
10.12%hit frequency, paid spins
Spins1,789

The three closed at 98.56%, 91.45% and 80.43%, three afternoons on the same side of the line. I read no more into three red endings than I would into three green ones. The reels paid on 10.80%, 10.12% and 9.42% of spins, a spread of under a point and a half across three wallets. The bonus clocks read one round in 125 spins, one in 128 and one in 184, and the slowest log closed lowest. Its first round waited 622 spins, a wait I would expect to meet again in any log of this length. No GRAND coin landed in the 47 rounds, and the three sessions between them took in two MAJOR coins, four MINOR and six MINI.

Session ID: RC2H-20260728-01 · Evidence retained: 6,856 timestamped frames plus the full session log. Read the session report: RC2H-20260728-01. Frames beyond its tables are available on request through the contact form.

One scrolling page of rules, and the return is not on it

The build keeps its rules on a single Game Info page that scrolls from the trigger down to a version number. It covers the paytable, the round, the crown, the Pile of Gold, the four jackpot tiers and the five lines. A return figure is missing from it, and so are a volatility label and a maximum win. Playson's own page for the game gives a release date, a grid and a line count, and none of the three. They are printed where operators read, in the studio's game guide and its Instant View sheet. The guide gives 95.64%, a volatility of 8.53 labelled High, and 4,030x the bet as the largest payout in 50 billion simulated spins. My 2,991.00 of stakes returned 98.56% and the pooled 6,436.00 returned 91.92%, and each is the result of a sample and no more. The widest gap between two of the three ledgers is 18 points, and I would not read a machine into it.

The build sells no way around the wait, and I count that in its favour. It has no buy button, no ante and no extra bet, so the stake is the only price on the screen. The intro screen does sell one thing, an extra Bonus Game through the Pile of Gold feature, and the rules give that feature a chance without a number. The panel above the reels sells four more, from the MINI at 25 bets to the GRAND at 1,000, and the rules say only that such coins appear at random.

Editor's note: reading the RTP numbers. Stated RTP for this title comes from Playson's own game guide for operators, which prints 95.64%, read on 10 October 2026 in the copy BetConstruct hosts. The studio's three-page Instant View sheet prints the same figure on its first page, beside a Bonus Game every 133 spins. Playson's own page for the game carries its release date, grid and line count but no return figure, checked 9 October 2026. The tested demo build prints no return line on its Game Info page, so we have not independently confirmed the RTP configuration of that build. Our tested figure is the pooled return of the three logged demo sessions behind this review, calculated by money as total returns over total stakes on paid spins, 5,916.00 over 6,436.00, and the CasinoReview session alone returned 98.56%. Even a pooled sample of a few thousand spins is not the game's long-run maths. Live RTP is an operator choice: many games ship in several RTP configurations and the casino picks which one to run, so always check the RTP in the game's info screen before you bet real money. More in our guide to stated vs observed RTP.

The same board, before the additions

Two later machines on this shelf run on the same chassis, Royal Joker and Thunder Coins, and I logged all three within two July days at the same stake. They share the 3x3 board, the five lines, the coins on the outer reels and a four-tier panel priced at 25, 50, 150 and 1,000 bets. Royal Joker keeps the crown and adds cells that multiply what lands on them, and its intro screen sells wins up to 20,000x. Thunder Coins renames the crown and lets it pay beside any coin in the base game as well. Royal Coins 2 has neither addition, and its crown waits for the round to do any work. The base games are hard to tell apart in the logs, with the reels paying on 10.06% of spins here, 9.76% on Royal Joker and 9.93% on Thunder Coins. The median round was 41.5 bets here, 46 on Royal Joker and 49 on Thunder Coins, and the three clocks overlap once their ranges are drawn. What separates the ledgers is the head of each table, 245 bets here against 664 on Royal Joker, where two collectors met multiplied cells. All three are set beside the other coin boards on our Hold and Win page.

What it looks like from the chair

The client runs in landscape, with the gold-framed board in the middle of a purple field and the four jackpot prices fixed above it in currency. Coins are silver-rimmed and carry their values in large figures, so a board reads at a glance, and the crown is the one plain gold disc among them. On the boards I checked in the frames, a coin and a crown on the first two reels wrapped the last reel in flame while it turned. My log holds 91 boards of that kind that then stopped without the second coin. The Pile of Gold is the better piece of staging, with coins thrown from the heap above the reels onto the cells that lacked them. In the round the board turns red, the fruit fades to watermarks, and each crown shows its running total on its face. A three-box counter under the middle reel tracks the respins and refills whenever a symbol lands. The whole log, rounds included, took 2.3 seconds for each paid spin under autoplay.

What the ledger suggests

  • Count the crowns standing when a coin lands, and you have the round. Rounds that opened on two crowns paid exactly double their coins in my log, and a crown that arrived after the last coin paid nothing.
  • Treat a coin that lands outside the round as a picture and not as a price. The base game showed 3,569 bets of printed coin value on 800 spins of my log and paid none of it, as its rules say it will.
  • Size the bankroll for the longest wait in the table, not for the average one. One round per 125 spins was my average, and two of my waits ran 492 and 360 spins back to back.
  • Three sessions that closed under the line are a count of three, not a forecast. The pool's 91.92% is arithmetic on three wallets, and the next log has no duty to agree with it.
  • Play money is still play for adults, and the 18+ rule covers this demo as it covers any casino lobby.

Where the demo runs, and who else logged it

Every session behind this page was played on Playson's public demo, for the reason our methodology page gives, that a demo wallet leaves a ledger anyone can add up again. The copy on our shelf opens in the page from the address my log used. Two more Royal Coins 2 pages belong to the network's single-game sites, each with a log of its own and a playable copy beside it. Alex Reeves logged the 1,656-spin session for royalcoinsslot.com, and Mia Stone the 1,789-spin session for royalcoinsslots.com.

Count crowns for yourself on the Royal Coins 2 demo page, and the rest of the logged builds are a card away on the Demo Shelf.

The paytable, the crown rule, the Pile of Gold sentence and the bet menu are restated on the rules page for Royal Coins 2, each beside its source.

Royal Coins 2: Hold and Win FAQ

What is the RTP of Royal Coins 2: Hold and Win?

Playson's game guide for operators states 95.64%, and neither the build's Game Info page nor the studio's page for the game carries a return figure. My 2,991 paid spins returned 98.56% and the pooled 6,436 returned 91.92%, and samples of that size fix no long-run rate. The version a casino runs is readable only on its own info screen, so look there first.

How does the Royal Bonus crown work?

It lands on the middle reel only, and inside the Bonus Game it stays where it lands. Every coin that drops is added to each crown on the reel and then removed from the board. A second or third crown starts from nothing and takes the coins that fall with it and after it. In 47 logged rounds the payout beat the printed value of the coins in 25, and every one of those 25 had more than one crown.

How often does the Bonus Game trigger?

A coin on the first reel, a crown on the second and a coin on the third open it, and the Pile of Gold feature can supply what is missing. My log opened a round on 24 of its 2,991 paid spins, which is one in every 125, and the waits ran from 12 spins to 492. Across the pool, 47 rounds in 6,436 spins come to one in 137, inside a 95% interval of one in 103 to one in 186. The sheet Playson gives operators puts the Bonus Game at one in 133 spins.

What does the Pile of Gold feature do?

It is a random event of the base game that can fire when a coin or a crown lands, in the rules' words. It adds coins and crowns to the board until a round can start, and it may add more than the minimum. Twelve of the 47 logged rounds began that way, four of them in my log. The rules print no odds for it, and it never fired in my log on a board that already held two of the three symbols.

Did a jackpot land in the logged sessions?

The four tiers pay 25, 50, 150 and 1,000 bets, and each arrives as a coin that the crowns take like any other. The 47 logged rounds took in six MINI coins, four MINOR and two MAJOR, and no GRAND. My best round, 245 bets, held one of the two MAJOR coins.

Can I play Royal Coins 2 for free?

Yes, the public Playson demo opens inside the page from our Demo Shelf and plays on demo credits, at stakes from 0.20 to 100.00. Our rules page restates what its Game Info page prints. Even a long sitting can pass without a round, since my own waits reached 492 spins. The age line is 18+ on a demo wallet as on a real one.

My reading

Royal Coins 2 is the plain version of a machine I have praised with more furniture on it. The crown is the collector I called the best of its kind on Royal Joker, a release earlier and without the multiplying cells. I rate it 6.7, level with Royal Joker, two tenths under Thunder Coins and a tenth over Burning Wins, and three deductions stand behind the figure. The first is the base game, which paid on one spin in ten and left a run of 52 spins with nothing, and I name that as my preference. The second is disclosure, and Playson has treated all five of its boards on this shelf the same way. Nothing on the Game Info page states a return, a maximum or a volatility label, which leaves the card's 95.64% as a number no player can find inside the game. Playson prints all three in the guide it hands operators, and the player's own screens carry none of them. The third is the headline: a GRAND priced at 1,000 bets above the reels and an extra Bonus Game sold on the intro screen, with odds attached to neither. Nothing here is a charge for what the log didn't see; no GRAND in 47 rounds is a count, and it's the rules that leave the prize unpriced. Royal Joker has the richer round and a louder promise on its intro screen, 20,000x with no odds behind it, and I leave the two level. Thunder Coins sits above both because its collector also works between rounds, and Burning Wins sits below because it has no round at all. What I liked most was a rule I could check with a pencil; what I liked least was a coin that prints 50.00 on a spin that pays nothing. Buy it for the round, and count the crowns before you count the coins.

Corrections and updates

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Erik Lindholm
Written by Erik Lindholm

Former studio-side game mathematician: paytables and RTP models, now checked from the player's side. Full profile and method →